LATEST WORKSHOPS

Z-Vector generated image

ACMI Intermix Kinect Workshop

For the youth-oriented (15-25 years old) Intermix program run by the Australian Centre for the Moving Image (ACMI), Media Lab Melbourne is running a workshop on using the Kinect and the Z-Vector visualisation tool to produce audio-responsive artworks. During the workshop participants will learn about the technical foundations of depth cameras, examine a number of artistic projects that have successfully employed the Kinect and then step through a range of techniques employed in installations, dance and theatre. We’ll then get our hands dirty ...
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VR workshop Melbourne Uni

VR Workshop at Melbourne Uni Science Festival

On 16th August 2016, Media Lab Melbourne ran two workshops as part of the Melbourne University Science Festival. The focus was on learning how to create panoramic stills for Virtual Reality headsets, using the open source software Hugin. The workshop ...
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Kinect

Kinect for Artists Workshop

Responding to a request from a number of VCA students, we are running a workshop this Sunday around using the Kinect and other similar depth cameras in artistic and performance-based projects. We’ve got a few spots still available, so if ...
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The Earthcodes

Rare Earth / Heavy Metal – Martin Howse workshop

Rare Earth – Heavy Metal In collaboration with Liquid Architecture we are proud to present a workshop with Berlin based Martin Howse. Martin Howse operates within the fields of discourse, speculative hardware (environmental data in open physical systems), code (an examination of ...
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Energy-Meter

Visual Energy Jam

On Sunday March the 24th we will be holding a mini-hackathon at Media Lab Melbourne related around the visualisation of energy use. We are going to be experimenting with and hacking into a number of commercial energy monitors and then using ...
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xbox-kinect

Demystifying the Kinect Workshop

  Media Lab Melbourne is holding a workshop at this year’s Pause Fest. Pause Fest is a digital arts festival combining screenings of digital video and animations, interactive digital installations, digital industry leaders talks and panel discussions, and interactive ...
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AntiScreenThumb

Sprint #4 ANTISCREEN

Between the 21st-29th July Media Lab Melbourne will be running its fourth Sprint as part of the Gertrude Street Projection Festival. Working out of SEVENTH Gallery at 155 Gertrude St, we will be re-imagining the possibilities of projections and screens ...
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MLM_wristbandOffWhite

SPORT & TECHNOLOGY SPRINT

What outcomes can be expected when sports are augmented with technology? Using traditional sports, healing their respective fields of play and equipment this sprint asks participants to incorporate elements of technology in them. By employing various sensors and actuators to ...
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BlueBroom

CALL FOR PROJECTS – Sprint #2 : UNCONSTRAINED

Technological frontiers have expanded beyond the ability of an individual to comprehend their complexity. Yet, pharmacy these frontiers permeate our everyday experiences. How does your smartphone function? How was your toaster made? What tools do you use to earn ...
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SprintCloserStripeFeatured

CALL FOR PROJECTS – Sprint #1 : Closer

Relationships between the body and technology evolve in parallel with technological progression. Super connected devices enable us to see and experience the world anew. We keep them close. They fuse the virtual with the real. They are part of our ...
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